Assuming you're a Light side player, you'll want to implant this into your saber as soon as possible. Each task that can be accomplished with a given computer requires a certain number of spikes, but the computer use skill reduces the number of spikes necessary for a job by one for every four points of proficiency you possess in the skill. If you can get on his good side, the leader will tell you a bit about the planet, and even hint at the presence of a lone human in the Shadowlands. One opportunity to dish out maximum damage may be to try, as with Twitch, to pelt him into submission with grenades. Although you can use this feat in conjunction with dual blaster pistols, it's most beneficial, or perhaps just cooler, to use it with dual melee weapons, of which, of course, the lightsaber is the most famous example. Salvage its head, then bring it back to Matton. First off, from your entrance point, take a right to speak to another survivor of the disaster; he'll say that he's heading out to the sea floor. This focused determination lends them great mental stability, and protection against many of the mind-affecting afflictions that would cause a less disciplined individual to panic. Once you get your party into the east end of the southern hallway, you'll probably need to switch over to Solo Mode to prevent them from attacking the enemies that are following you, at least until they retreat far enough from the middle entrance so that the enemies stop endlessly coming at you. These are not bad purchases if you simply can't find something worthwhile on the feats list, especially for soldiers, who will usually have very few skill points to allocate at each level-up, and who gain feats at a more rapid pace than the other classes. document.write(today.getFullYear()); If you're using a melee weapon, then power attack can greatly increase the damage a successful strike dishes out, but it unfortunately reduces your attack bonus, rendering said strikes more difficult to accomplish. Guardians are not as strong in the Force as the other Jedi classes, but are much more powerful when it comes to wielding a lightsaber, and are more physically resilient as well. You'll find cards in various places throughout the game worlds, but the most reliable method of acquisition is to simply buy them. He was the assistant to Jana Lorso and usually served as a greeter for visitors of the Czerka office, but also had access to the corporate computer mainframe. When we say 'tank', we don't literally mean that you get to play around with an M-1 Abrams or anything like that, of course. The death of those people would cause my people to fight. After the enemies fall, the previously sealed door will unlock itself. Damage resistance is quite handy in KOTOR, since it can reduce or eliminate the amount of damage a character takes when an enemy successfully attacks him or her. Well, there is. All of your attributes possess the same bonuses and penalties associated with high or low scores, as shown on the following table. They spend less time training for physical combat, however, and so are not going to be as appropriate as front-line combat troops. He'll give you the access codes to the Ebon Hawk. A character or monster's defense rating is an aggregate of any bonuses from armor, their dexterity attribute, and any feats or Force powers that are active. Develop a line from booster pad to booster pad and stick with it. This isn't a quest, yet; just some useful information to have. Since combat is such a core aspect of the KOTOR gameplay, every character will want to pick a weapon type (if not two) and advance its proficiency to its second rank. Before you embark on your quest, you should know that there are certain events in the game that don't necessarily fit into a linear flow; some quests can occur on multiple planets, while there are also mini-games that can be played anywhere. I did all of this and I was able to play. Also, be sure to ask him about the Star Map. The fight here is one of the most fun in the game, since it's essentially just 12 characters thrown into a room and told to kill each other. We take control of B-4D4 and recover the corruption files from the Czerka Mainframe. If you did manage to equip an item that grants you immunity to mind-affecting attacks, his horror power won't affect you, which is a good thing, since a successful hit with it leaves you incapable of movement for a couple of rounds. Once you do gain a few party members, though, you will probably begin dominating opponents in fights, and your high vitality will enable you to tank for your ranged attackers, giving your entire party a better chance of surviving battles. Your quests with him are now complete. If he disagrees, you may have to threaten him, but this will result in a Dark side shift. As we've said, though, there's no way to consistently ensure that your opponent draws higher cards than you, so you'll generally need to attempt to get to 19 or 20 and stay there, and hope your opponent can't match up or do better than you. Every time you leveled-up from then, you'd gain two points of vitality. The third option is to kill them both together but youll need to fight everyone at once if you choose that path. You do not actually get the profit from this, however. Your modifier here will increase your Force power reservoir and make it easier for you to resist enemy Force powers. The command deck level will have a few new enemies, mostly Dark Jedi and Sith grenadiers. Note that the use of a 'balanced' weapon in your off-hand slot can reduce the attack penalty of your main-hand weapon, so be on the lookout for balanced swords and pistols during your travels. He's an absolute badass that can rip any member of your party apart, even Bastila; you'll need to coordinate your efforts in order to defeat him. It can help to actually go as slow as possible for a couple of the runs, to see how the booster pads are laid out and where the obstacles are placed. First enter the Czerka Offices and speak with B-4D4. Scoundrels start with only the light armor proficiency, but keep in mind that heavier armor generally reduces or negates the dexterity bonus to defense, so if you have a high dexterity stat, you may as well find a great piece of light armor and use that. 16x9 ratios seem to work for me. You'll run into Sharina outside the hunting lodge on Tatooine. If you need to remove items from some members of your party, go back to the Ebon Hawk and do so, then reform your party and outfit them appropriately. As usual, if they're too tough for you, and you're adamant about achieving a Light side result, simply come back after you've achieved a few more levels and try again. Once you enter the western section of Ahto, you'll run into Elora. He'll usually stay right on top of you, but he will occasionally pause to use a Force power like Force breach. Like the other class-specific feats, this is always active. Opo Chanos appartment is in Residential 082 East. Kill the Dark Jedi while they're stunned, but make sure Darth Bandon isn't maniacally chopping away at one of your party members; you might want to set up your strongest character to face him while your other characters dispose of his groupies. Don't fool with the terminal just yet, but remember where it is if you run into any trouble. (Note that, due to the mechanics of the critical hit, this doesn't necessarily mean that 80% of your attacks will do double damage. LucasArts, a division of Lucasfilm Entertainment Company Ltd. Whether you help them or destroy them, however, you'll want to fight through the terentatek anyway, since you'll find the bodies of the two other Jedi sent to kill the beasts to the north of its position, along with the incredible Qel-Droma Robes, which only a Light side Jedi can use. She'll continue looking for him forever, leading a hollow, empty, meaningless life, devoid of the richness of human contact, until she finally withers away, her last breath a gasped plea for the presence of the beloved droid you destroyed those many years ago. As such, scoundrels are unfortunately lacking in the simple toughness needed to gut out toe-to-toe battles, but will gain many more skills than the other classes to supplement their lack of enthusiasm for intimate combat. If pressed on what he finds wrong with current management, you can steer the conversation towards how to find some dirt on Czerka. Defeat them and head down to the main area for another large skirmish. The Sith in question are sequestered away in the Shyrack caves, which is the first exit from the path that leads into the Valley of the Dark Lords. If you do manage to survive Taris with a low-level character, however, your super-Jedi will make for a very fun playing experience, and will make your character more versatile in his or her use of Force powers as the game goes on. Oh, baby. One of the rooms to the northeast has some fairly decent items in it, including some heavy plating for HK-47. Note that most grenades have saving throws based on a character's reflex; if you have a character with an unusually high reflex throw, you can use them to tangle up opponents in melee combat, then throw grenades with the assurance that you'll damage the enemies more than your teammate. If your health starts running low, however, make sure you use a medpac immediately; you don't have a large margin of error between being wounded and being dead. Stunned opponents get no defense bonus from dexterity, and will also automatically be hit with a sneak attack if you have any scoundrels in your party. 4/20/2020 .There is also a way to get into the czerka bay WITHOUT doing the czerka missions. Your character takes a Dark side hit, sure, but Juhani immediately changes her mind about the morality of her action. He volunteers to shut down his healing mods for a few minutes, then detonate a grenade nearby to give the Sith the impression that he's about to die. Should you decide to take him up on the offer, a 'mysterious box' will be placed in the cargo hold of the Ebon Hawk. You can, of course, simply take it from her for a Dark side shift, or buy it yourself (and turn a profit, once you get your own license), but the best Light side result is gained by offering to sell it for her, and giving her the complete amount of credits that you gain from the sale. Lie to her and gain access to the mainframe. Your own Force powers won't be very helpful against it, but you can still utilize defensive measures like knight valor or Force shield. After the Jedi falls, search his body, and then rifle through the footlocker in the next room. (The correct answers are 3, 10, and 11.) There are three groups of Mandalorians, one each in the Matale grounds, the Grove, and the Sandral grounds. Transfer from injector to container. Actually, you can feel free to leave him if you want, but should you desire to get credit for the quest, you can repair the droids, no parts required. Speak to the Wookiee fighting the Mandalorians and heal him to get the Hidden Hunters side quest, then head south to find Freyyr in a small cul-de-sac. He'll still fill you in on the Tombs, if you ask nicely. Czerka's mainframe to expose Czerka's corruption to the Telosian authorities.". Be pleasant and courteously deferential in conversations. The first character will probably be somewhat more deadly in strict weapons-based combat, due to the extra Feats from his soldier levels, but the latter character will be more dangerous overall, due to the larger Force point reservoir and the greatly increased number of Force powers. Make sure HK-47 is in your party, if you intend to pursue the best Light side course of action; luckily, the party-switching feature of your map screen is still enabled in this map area. Your defense modifier may be reduced or even eliminated if you wear heavier suits of armor that restrict your ability to dodge, so you should be sure to check your defense before and after you put on new threads to ensure that they actually benefit you. During your conversation, you'll convince him to let you download the incriminating data you need while he goes postal on the Czerka guards. If you wait too long to shift, however, you'll essentially be giving away speed to your competitors. You want to make your way around to the TSF Office but you might as well stop in at the various sights along the way. Knights of the Old Republic has what is, hands-down, the best integration of Force powers into a Star Wars game we've seen yet. They're both tough, but concentrate your fire on Calo; Davik has a much higher defense (27) than does Calo (19). As you proceed into the facilities, you'll come across a couple of vignettes where you'll be forced to choose between violence and inaction. For a reasonable person without prejudice, a future of industrial development and the exploitation of an already ruined planet is not a bad thing at all. If your character is using a ranged weapon, any enemy that attacks you with a melee weapon will get an automatic +10 bonus to their attack roll, meaning that they'll almost always hit you. While soldiers are obviously the best class for combat-oriented players, they are less adept at dealing with electronics and security measures than the other classes. Now we're getting down to it. (If you have a hard time here, just run away from Brejik and let Bastila take care of the enemies.) Target is stunned and takes two-thirds of the attacking Jedi's level in damage every two seconds for six seconds, Target is stunned and takes two-thirds of the attacking Jedi's level in damage every two seconds for six seconds, and takes a -4 penalty to strength, dexterity, and constitution for 24 seconds, Target is stunned for six seconds and takes damage equal to half of their (the target's) maximum vitality, Save versus fortitude: No choking effect, take damage equal to attacking Jedi's level, Single victim takes -2 penalty to defense, reflex saves, and attack rolls for 30 seconds, Target is drained of one point from each attribute every three seconds for 21 seconds, and is slowed, Target is drained of one point from each attribute every second for 12 seconds, and is slowed. Once the droid is taken care of, grab the equipment from the lockers in the room and load yourself out, then head down to free the Rodian from his cell and free Bastila and the others. Anyway, your party is now in the southeastern corner of the map, hopefully calm, cool, and fully recharged. One thing you can do to shorten the fight is to rapidly press the fire button (A) right as the mini-game starts up; most of the fighters will be flying straight and low overhead during this time, so you'll have a good chance of taking down two or three of them immediately. There will be substantial differences in statistics between these two characters. Telos Mebla Dule - Cantina If you accomplished any of the outcomes of the Double-Cross quests, you'll reap the fruits of your labor here, as one of or both of the competitors will be weakened by poison. With papers in hand, you can head further on to the northwest to reach the Undercity elevator, or you can fool around in the Lower City collecting items and experience, if you wish. Or you can just skip repairing the droid, and make up the couple hundred experience you miss out on by killing one extra enemy somewhere along the line. Head into the cave, checking the bodies and the rubble for items. Bounty on Batu Rem This is the man pretending to be Batu Rem, who tried to assassinate you when you first arrived. This defensive problem will curtail Zaalbar's usefulness in the late game, where enemies have high attack bonuses and deal more damage. Der Czerka-Mainframe war der Zentralcomputer der Czerka Corporation auf dem Planeten Telos IV. You'll need to follow him, but you'll have to skirt the main room, which is locked, and enter from the rear door. The door is locked, though, so you'll need a high security score (DC 34) or a security spike to get through, or you or you can head to one of the computer terminals and unlock it there; you should have found around 30 spikes on this level and the brig, so don't worry about running out. ), but we won't spoil those for you. (If you continually fail, you may want to try encoding the keycard instead.) Whether you kill the students, or help them escape, you'll be able to return to Uthar for prestige upon completion of this quest. The number of skills characters get to choose depends on their class, as well as their intelligence modifier. So, upon reaching level four, you gain an attribute point, and again at level eight, level 12, and so on. Unfortunately, once you take him the third time, for 500 credits, he'll refuse to play for money after that. Sometimes it's not necessarily a good thing to have a single Jedi wandering into the midst of a group of enemies by themselves, however, so you might want to cancel this feat's use by selecting an active combat feat or Jedi power for that Jedi to use; Force jump won't activate in these circumstances. The room to the east has Pazaak tables and Mebla Dule, who you can play with or buy cards from. Canderous has a grand scheme: he wants to send you into the military base that the Sith control in order to obtain the secret launch codes, without which any ship trying to take off will be destroyed by the Sith's orbital defense array. Walk into their little electrical foyer to get an electrical greeting. Ll'awa of the Elders offers you this quest. Im Jahre 3951 VSY stahl B-4D4 Informationen aus dem Mainframe, um Beweise fr die illegalen Machenschaften der Czerka Corporation auf Telos zu sammeln. If you did bring it, just walk up to one of the bantha on the high plains to start it walking towards the cave. Unfortunately, the swoop races on Tatooine and Manaan are much more difficult. After all of the trapped Jedi are destroyed, all you have to do is take off Malak's last health bar and you win. Your conversation choices will still affect your Force alignment, but not as much as what's about to occur. Continue along the path and head to the north when you hit a fork in the road. Yeah, he's high and mighty now, but we'll see how a few years in Alcatraz change him. I'll be dead before he lets the debt go.Opo Chano explains his debt to the Jedi Exile. A quick montage sequence will zoom you through the next few weeks of your PC's life. Looks like 209TELw is the Czerka mainframe room level model. In short, it's often a little more work than it's worth, but it when it does work, it can sometimes single-handedly win a difficult battle for you. After that, or before that, depending on how adventurous you were, you can find the Star Map in the southwestern corner of the Lower Shadowlands. You will be able to either continue your attempts at returning Bastila to the Jedi Order, or acknowledge your true identity and become (again) the Sith Lord and would-be ruler of the galaxy. B-4D4 then delivered the files to the Ithorians. If you Repair the droid, he will lead you straight to where Zaalbar is; if you don't have the required parts, just look in the nearby nest of rooms and you'll find him easily enough. Doing all of the above, including downloading the mod totally fixed everything! Proceed through the doors until you reach the outside corridor. Why? Unfortunately, they're guarded by undetectable poison mines. Each will ask you to choose three options from a group of six, based on which types of worlds are more likely to bring death (Barren, Volcanic, and Desert) or life (Arboreal, Oceanic, and Grassland). You did bring bantha fodder, didn't you? The Taris race is deliberately easy, and quite difficult to lose, especially since you have multiple heats to attempt to get the best score. Exchange Meeting 4. There are four of these in total, one before the fight, two during, and one that will end the battle. After all of the troopers go down, search the body of the red trooper for a prototype vibroblade, then head through the door to finally meet up with Carth. Walk over to the corpse pile, take the items, and then plop down a frag grenade and some of the synthesized odor back into the pile. Tell him you're 2023 by BizBud. It's usually a good idea to load up on the passive feats that match your character's preferred weapon or weapons, and save the active feats for later in the game. If you seek maximum Dark side points, you should destroy C8, and brag to him that you will tell Elise he's still alive. After you answer all of his riddles correctly, the Rakatan will return you to your body. Luckily for you, the Sith troopers on the Endar Spire are completely inept; they have a huge penalty to both their attack and defense, so you shouldn't have too much trouble with them. When you possess one of these items, you can take it to a workbench (there's one on the Ebon Hawk), and modify it with spare parts to make it better..faster..stronger. If the final number that the game generates is equal to or above the DC of the task, then you've accomplished your mission; if it's below, then you failed in some way. Sep 1, 2017 - X-Com: Enemy Within Assault Build Guide. There'll be a pillar blocking your way that brings up an inventory screen when you click on it; put an explosive device, like a frag mine, inside of it to blow it up. The attack number, which is displayed on your character's equipment screen, depends on a number of factors, including a character's level and class, their dexterity attribute, the type of weapon used, and what special feats you've selected. 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